Computational Geometry
C++, QT6, Computational geometry project
Computational geometry project that manipulates a data structure representing meshes and that allows efficient implementations of computational geometry algorithms.
Features
- Insertion of a point outside or inside the convex hull of a triangulation + automatic meshing of the point into the existing triangulation
- Lawson algorithme to improve the quality of an existing triangulation by making a Delaunay triangulation
- Rupert algorithm (triangulation of a planar straight-line graph)
Github
This project is open-source on Github: Computational Geometry