Computational Geometry

C++, QT6, Computational geometry project

Computational geometry project that manipulates a data structure representing meshes and that allows efficient implementations of computational geometry algorithms.


Features

  • Insertion of a point outside or inside the convex hull of a triangulation + automatic meshing of the point into the existing triangulation
  • Lawson algorithme to improve the quality of an existing triangulation by making a Delaunay triangulation
  • Rupert algorithm (triangulation of a planar straight-line graph)

Github

This project is open-source on Github: Computational Geometry